Light Harvester 0.2.0 Update


Light Harvester 0.2.0 released! This update was originally just going to add the ascension feature, but as adding this affected more and more things, I ended up adding several other smaller QoL features in addition to this. It's been a bit since I released an update, so the changelog might be incomplete. Working on the ascension update made me realize how poorly I coded the grid in and of itself, and the massive amount of lag it can cause. I added a few checks to make sure the lag won't kill your machine, at the cost of some admittedly gross graphical issues. This will, in all likelyhood, be the focus of the next update.

Changelog:

  • Ascensions now available
    • 7 new ascensions
    • 5 new λ upgrades across the ascensions
    • 9 new ε upgrades across the ascensions
  • Show/hide upgrades (for making those pesky achievements easier!)
  • Autopurchaser! Unlock via Ascending :)
  • lot of little bugfixes
  • Lag reduction

There's probably more that I changed, but after a certain point of hundreds of bugfixes & days of testing, you forget the new features you added, especially as a one-human team. I also tried my hardest to make old savefiles compatible with new versions. Just go into the main folder, find the file titled "save.json" and drag it into the new version's main folder. I hope y'alls have fun! :)

Files

Light Harvester 0.2.0.zip 31 MB
Jul 07, 2024

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